DEPARTMENTAL REPORT

A few months ago, I started playing Minecraft while laid off because of Covid-19. Once I found out players could make their own textures to change the look of the game, I started thinking about how I could inject a little Star Trek into it—and came up with these designs for the ore blocks, which include a Nova-class starship model for the gold ore. I’ve been posting chapters of a Star Trek fanfic that features the crew of a Nova-class ship, so it’s a happy coincidence that the USS Nomad is the same class! I’ve also given the dry sponge block a holodeck grid texture.

Ideally, I’d like to make an entire higher resolution texture pack (I’m working at 128x rather than the standard 16x resolution), but we’ll see how it goes. There are a lot of different blocks in Minecraft, especially since the recent Nether update, so it’s a bit daunting! I’m tackling the project by breaking the blocks up into smaller groups (the next group I want to do is the doors and trap doors), so it’s a little less intimidating. The majority of the biomes and crafted blocks will be Earth-like/Starfleet-themed, but I do have some plans for deserts and mesa/badlands to be Vulcan-themed, and some Nether biomes to be Klingon themed aside from the new warped forest and crimson forest. Since those are forests of fungus, they will be styled after the mycelial network in Discovery.

Hopefully, I’ll have something new to show for the next newsletter!

Lt. Heather Lawrence (aka Lt. T’Vel)